Attributes are the things that all (most) games have, but we still argue about what they are for most of the episode. You’d think there’d be some sort of common language of these things by now.
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We’ve spent a few days glued to our couches as we binge on the new Daredevil Netflix series and now we have to talk about it! But first, we dive into a whole slew of previews released recently.
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That show title doesn’t make sense and neither does this episode. There are random questions, random answers, and random attacks by wild squirrels. It is definitely spring.
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It’s episode 300. That’s a lot of episodes. That’s like six years worth of podcasts. Why would we do that? What are we thinking? We celebrate the only way we know how: getting angry at each other.
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We talk about cards and card games. That is, the games that receive regular installments of new cards in a fixed format, or the Living Card Games from Fantasy Flight Games. We also learn to riffle shuffle.
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We got games! We got games! We got games! Other people also got games.
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After a strange, unexpected delay we’re back with an episode about playin’ girls. We get psychological. Or not.
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Let’s talk about myth and religions in games. Which ones are well represented? Which do interesting things with belief? Which ones are terrible? For some reason, this episode cuts off at the end. It is a mystery.
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It’s a short episode for a short movie, which we unilaterally hated. That might be a first.
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We talk about our favorite fluff from RPGs, the worst fluff, and the dated fluff. And we’re missing Dale, so there’s relatively few arguments. Is that a good thing? There’s also a ten minute discussion of Iron Man 3, if you want to skip ahead a bit.
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