If you were going to a desert island with some roleplaying books (We’d suggest you bring food and shelter first, but whatever), what three supplements for that game should you also bring? We discuss our faves as well as what they offer.
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When does a game overstay its welcome? When do you need an expansion to revitalize it? Who knows?
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When does min-maxing become power gaming? When does power gaming become munchkinism? Why are some of these things good and others bad? Which ones are good? How can I get out of this leading question mode? Help?
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It’s time for the best geek stuff of 2012. And the worst. But mostly the best.
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We stick up our pinky fingers and discuss the pressing issues of the day. Mostly, this involves Jim and Mark attacking Dale. We then discuss our favorite character type of all time - the noble.
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While our world crumbles around us, we answer an email. We don’t even get through one-third of it. It’s chaos.
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Every once in a great while, we delve into the realm of Privateer Press. There’s an app! Really big jacks! A new RPG! We talk about them! It’s extra long!
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We’re a man down. Dale decided to forget about us. He left us without a topic. We fumble around for topics and eventually settle on GenCon, but we really don’t know all that much about it. It’s the least informed episode about GenCon you’ll hear this year.
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The sound starts out really bad on this one, but it gets better if you stick with it. We discuss all the goings-on at Comic Con, but mostly why there weren’t any goings-on at Comic Con. Then we segue into miniature talk where Dale ponders the fundamentals.
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We don’t know a damned thing about anime…but we’re gonna talk about it anyway. We discuss what we like, what we don’t like, and what we think we’d like if we knew what we were talking about, desu.
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