We talk about our favorite fluff from RPGs, the worst fluff, and the dated fluff. And we’re missing Dale, so there’s relatively few arguments. Is that a good thing? There’s also a ten minute discussion of Iron Man 3, if you want to skip ahead a bit.
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Dale is amazed at the power of Kickstarter to resurrect dead things. No one else is. So we argue about it.
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It’s a follow-up to our Choosing a Faction episode as we answer listener questions. It devolves into personal stories so that’s annoying.
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What goes into declaring your undying love for a faction? The aesthetics, the rules, the fluff? How hardcore are you into your chosen faction? We have Shane on the show so that it’s evenly matched between the people who never change factions and those who change them every few minutes.
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We’re only getting around to running our first adventure after 200 episodes. Chris has questions and we have answers, mostly revolving around personal gaming stories. Sorry.
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Mark hates Abraham Lincoln, Vampire Hunter. Chris hates the Spartans. Can these two people put aside their differences and embrace historical figures in RPGs? Nope.
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Just in time for Independence Day comes villains…er, wait. We talk about the rise of the villain as the protagonist on television shows and what that means for the future of America. Mark posits a new theory about the anti-villain and then we mangle it for the rest of the episode.
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We talk about character creation. What methods are our favorites? Why do none of our methods actually involve sex?
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Should games be bigger? What’s the optimum scale? Arguing commences.
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It’s time to revisit the Critical Hits and Misses! That means that Chris gets angry, Dale nominates things he’s never seen, Mark hates comics, and Jim didn’t even think of any. So look forward to it.
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