We discuss our favorite and least favorite licensed games. That somehow makes us super-angry defending the things we love and so the whole thing ends in tears.
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What if D&D wasn’t the first RPG? What if Magic: the Gathering wasn’t the first CCG? We alternate history our own little corner of the hobby, as if that was a good idea.
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We discuss the changes in games that have made games better. But mostly we complain about dumb innovations. As is to be expected.
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We talk to the guys from Mischief Games about their new module for old school games. Dale talks a lot. Mark is silent. Jim is silent. Chris is silenter.
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The D&DNext playtest is out. We didn’t play it, but we did read the comments appearing on the internet and we take issue with a few of them. So much issue that we ranted for an hour about it.
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Racism in games. Where’s it come from? Should we call it ’speciest?’ Should we be more sensitive in playing our elf games?
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What do we want from the new edition of D&D? I think the answer is obvious: unicorns.
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Dragons. More popular than dungeons, I bet. We get into the nitty-gritty of dragons. What do they eat? How do they fly? Why are they always abducting princesses?
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In this exciting episode, we compare games that have the same settings. Which ones do a better job of rules matching the setting? Which ones aren’t worth the paper they’re printed on? Which ones changed our lives and let us touch the face of God?
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Why are games and gamers constantly being accused of being crazy? What’s the deal with the cries of ‘Satanism?’ We discuss the matter in a caring, sensitive way.
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