We talk about our favorite fluff from RPGs, the worst fluff, and the dated fluff. And we’re missing Dale, so there’s relatively few arguments. Is that a good thing? There’s also a ten minute discussion of Iron Man 3, if you want to skip ahead a bit.
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We stick up our pinky fingers and discuss the pressing issues of the day. Mostly, this involves Jim and Mark attacking Dale. We then discuss our favorite character type of all time - the noble.
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It’s an emergency podcast, which means there’s lots of sirens and screaming. We attempt to defend the things we hate. Chris fails miserably.
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We talk about humans. You know, those things that we are. Particularly their coverage in RPGs. How are they mechanically represented? Why does Dale always have to be a special snowflake? Why are the aliens using Macs?
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What more could we possibly have to say about this topic? Jim isn’t done psychoanalyzing us, until about halfway through when he decides he’s bored of it. How come we don’t explore THAT? Also, Avengers
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Racism in games. Where’s it come from? Should we call it ’speciest?’ Should we be more sensitive in playing our elf games?
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We’re embarking on the Year of Trilogies in Spoiler Club and we begin by discussing our picks as well as why we rejected many other things. Mostly the rejecting, though.
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Why is it okay for some stories adapted to other media to deviate from the story already told and not okay for other stories? Mark gets drunk, Dale gets angry, and Chris and Jim just egg them on. Spoilers for The Walking Dead and Game of Thrones lurk within.
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Damage systems - what are they good for? Absolutely nothing (Good God, ya’ll).
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Dale is not a frood who knows where his towel is. He wants to create a whole new language in games that everyone buys into. We’re joined by Patrick from BashCon which you should seriously think about attending.
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