This episode makes very little sense. We talk about animals and monsters in roleplaying games, but this mostly consists of the question “Who is your favorite bear?”
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We talk about games that get revisited, campaigns that return to previous campaigns, and the importance of Star Wars’ genealogy. There’s plenty of personal stories, so tune in.
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It’s tough to write a RPG. It involves many different disciplines to do well. We ponder the best in fiction, explanations, and indexes.
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Mark and Chris sperg out about Arrested Development. And then we talk about bringing back an old game. What needs to change to reinvigorate you? Will your players care? Will anyone care? Is anybody listening?
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We talk about our favorite fluff from RPGs, the worst fluff, and the dated fluff. And we’re missing Dale, so there’s relatively few arguments. Is that a good thing? There’s also a ten minute discussion of Iron Man 3, if you want to skip ahead a bit.
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It’s a follow-up to our Choosing a Faction episode as we answer listener questions. It devolves into personal stories so that’s annoying.
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What more could we possibly have to say about this topic? Jim isn’t done psychoanalyzing us, until about halfway through when he decides he’s bored of it. How come we don’t explore THAT? Also, Avengers
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Jim and Mark went to BASHCon. They interviewed the guys from Arcane Wonders about their new game Mage Wars. Then, they had a round table discussion with the audience about Pirates vs. Ninjas. The sound quality isn’t the greatest, but we were passing the microphones around the room - You gotta expect some issues.
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All we know is that we’re not funny. We discuss how to bring humor into games, what the best comedy RPGs are, and lots of personal stories. Sorry.
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The summer of superheroes is over. We talk about the movies we didn’t watch, what our dinner plans are, as well as what the next Spoiler Club theme will be.
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