This episode makes very little sense. We talk about animals and monsters in roleplaying games, but this mostly consists of the question “Who is your favorite bear?”
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Vehicles are things we all own, and yet, roleplaying games have never handled them to our satisfaction. We go into a power slide, throw ourselves from the car, and critique games.
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What settings sound awesome but are let down by a poor ruleset? Or is the ruleset better than the setting? We meld the two sides of our brains together to appreciate everything gaming has to offer.
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Dragons. More popular than dungeons, I bet. We get into the nitty-gritty of dragons. What do they eat? How do they fly? Why are they always abducting princesses?
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We embark on a bold new experiment this week: creating a campaign from scratch. We talk about our likes and dislikes, drag out some ideas, make sure to tell each other our safewords, and create some sort of campaign from whole cloth.
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A month later, and we’re talking about the biggest gaming convention in the country. We discuss the latest announcements, all the new games that came out, as well as the awards announced at the show. It’s roleplaying, it’s miniatures games, and it’s card games (well, okay, not that last one).
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Genre. What are our favorites as well as our least favorites? Dale and Mark make up their own genres to describe what they’re going for with mixed results. And then Jim and Dale get into a long protracted conversation about how to run horror games which lasts entirely too long. I blame Chris.
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