Mark and Chris sperg out about Arrested Development. And then we talk about bringing back an old game. What needs to change to reinvigorate you? Will your players care? Will anyone care? Is anybody listening?
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We talk about our favorite fluff from RPGs, the worst fluff, and the dated fluff. And we’re missing Dale, so there’s relatively few arguments. Is that a good thing? There’s also a ten minute discussion of Iron Man 3, if you want to skip ahead a bit.
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If you were going to a desert island with some roleplaying books (We’d suggest you bring food and shelter first, but whatever), what three supplements for that game should you also bring? We discuss our faves as well as what they offer.
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When does a game overstay its welcome? When do you need an expansion to revitalize it? Who knows?
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Dale is amazed at the power of Kickstarter to resurrect dead things. No one else is. So we argue about it.
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It’s a follow-up to our Choosing a Faction episode as we answer listener questions. It devolves into personal stories so that’s annoying.
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When does min-maxing become power gaming? When does power gaming become munchkinism? Why are some of these things good and others bad? Which ones are good? How can I get out of this leading question mode? Help?
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We talk about self-publishing - its trials, tribulations, and hazards. We also talk to a few creators working on their own projects. We talk to Steven Hughes of Utherwald Press about his IndieGoGo project Frozen Skies. And we talk with John Fitzgerald from Burrowing Owl about his Kickstarter project, Busty Barbarian Bimbos. Jim gets maudlin [...]
We talk about people with jobs. Dale thinks a job keeps you from adventuring and Chris thinks nobles don’t adventure either. Mark mentions Marxist theory to sound intelligent. Jim talks about stuff.
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What goes into declaring your undying love for a faction? The aesthetics, the rules, the fluff? How hardcore are you into your chosen faction? We have Shane on the show so that it’s evenly matched between the people who never change factions and those who change them every few minutes.
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