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Posts Tagged ‘Rifts’

Episode 377 - Complete Book of Attributes

Attributes are the things that all (most) games have, but we still argue about what they are for most of the episode. You’d think there’d be some sort of common language of these things by now.

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Episode 304 - How Gaming Has Changed

We fear change! Except that we manage to talk about it for quite awhile, so it must be one of those new controversial exposure therapies that makes us into stronger people.

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Episode 287 - Games About Animals

After that pet episode, we just needed to have more animal talk. We discuss how we’re going to defeat the evil Foot Clan, just as soon as we break out of NIMH.

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Episode 277 - Spoiler Club: Primal Fear

We’ve got a movie from the ’90s about legal stuff. Who could have imagined such a thing? It is chock full of actors acting a pretty bad script. I’m not sure anyone enjoyed it.

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Episode 238 - Ars Mecha

Giant robots fighting! What makes a good robot fighting game? We don’t know. But, hey, at least we didn’t spend the whole time arguing about definitions.

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Episode 218 - Self-Publishing

We talk about self-publishing - its trials, tribulations, and hazards. We also talk to a few creators working on their own projects. We talk to Steven Hughes of Utherwald Press about his IndieGoGo project Frozen Skies. And we talk with John Fitzgerald from Burrowing Owl about his Kickstarter project, Busty Barbarian Bimbos. Jim gets maudlin [...]

Episode 208 - The Next Game

Jim wants to know what we’re going to run next. We also discuss our elaborate plans for the most confusing game ever ran.

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Episode 166 - Continents

Continents. They’re big. We discuss their potential for gaming, which basically boils down to insulting their native cultures.

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Episode 143 - GenCon

It seems like just last week we were talking about ComicCon and now GenCon is here. Jim is a cynical bitch about the gaming industry and seems to hate everything it touches. Mark is excited about all the new things he can’t afford and Chris is ambivalent. Oh, and Dale is missing.

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Episode 138 - Actual Play

We discuss Actual Play, specifically how do you go about recording it for the world to hear. We also discuss Mark’s next game and what that means for Actual Play.

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