It is required that we talk about Dungeons & Dragons. They will revoke our podcasting credentials if we don’t. So we fulfill our contractual obligations. And talk about new TV.
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It’s episode 300. That’s a lot of episodes. That’s like six years worth of podcasts. Why would we do that? What are we thinking? We celebrate the only way we know how: getting angry at each other.
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It only took us two hundred and ninety-seven episodes to get to the most fundamental of all questions. Which is better? Is that just a leading question? Mark gets really upset about movies and books for some reason.
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We get all namby-pamby and talk about how people are mistreated in the hobby. It makes for a rollicking good time.
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We talk about art in games. What does it mean to create within a creative endeavor? Does it diminish the entire process to have it succeed. What games are good at managing artistic fields?
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The “news” part may not be very relevant, but the impact upon the gaming world is sure to be felt. We tremble in fear before the gaming messiahs.
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Mark thinks Dredd ripped off better movies, Jim wants to discuss feelings, Dale has weird ideas about cops, and Chris hates cyberpunk.
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We discuss the changes in games that have made games better. But mostly we complain about dumb innovations. As is to be expected.
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We talk to the guys from Mischief Games about their new module for old school games. Dale talks a lot. Mark is silent. Jim is silent. Chris is silenter.
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Dale only understands D&D and level-based games, which annoys everyone else. As if you couldn’t have guessed that.
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