If you were going to a desert island with some roleplaying books (We’d suggest you bring food and shelter first, but whatever), what three supplements for that game should you also bring? We discuss our faves as well as what they offer.
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When does min-maxing become power gaming? When does power gaming become munchkinism? Why are some of these things good and others bad? Which ones are good? How can I get out of this leading question mode? Help?
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What goes into declaring your undying love for a faction? The aesthetics, the rules, the fluff? How hardcore are you into your chosen faction? We have Shane on the show so that it’s evenly matched between the people who never change factions and those who change them every few minutes.
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While our world crumbles around us, we answer an email. We don’t even get through one-third of it. It’s chaos.
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We talk about character creation. What methods are our favorites? Why do none of our methods actually involve sex?
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The D&DNext playtest is out. We didn’t play it, but we did read the comments appearing on the internet and we take issue with a few of them. So much issue that we ranted for an hour about it.
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Why are gamers always working on something? How has Kickstarter opened the market? What are we working on? What’s in your wallet?
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It’s time to revisit the Critical Hits and Misses! That means that Chris gets angry, Dale nominates things he’s never seen, Mark hates comics, and Jim didn’t even think of any. So look forward to it.
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Damage systems - what are they good for? Absolutely nothing (Good God, ya’ll).
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How do you get plebians to like gaming? Probably not call them plebians, that’s for sure.
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