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Posts Tagged ‘Magic: the Gathering’

Episode 225 - The Shelf Life of Games

When does a game overstay its welcome? When do you need an expansion to revitalize it? Who knows?

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Episode 220 - Gaming the System

When does min-maxing become power gaming? When does power gaming become munchkinism? Why are some of these things good and others bad? Which ones are good? How can I get out of this leading question mode? Help?

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Episode 204 - Fell Calls: Privateer Happenings

Every once in a great while, we delve into the realm of Privateer Press. There’s an app! Really big jacks! A new RPG! We talk about them! It’s extra long!

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Episode 195 - Diceless Games

We cast aside our gambling devices and head forth into the heady world of the GM telling us whether we succeed. It’s a brave new world, and we hate it.

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Episode 185 - RPG Vaporware

First off, we’re upset about the Fading Suns 3rd edition controversy. Then, we segue into talking about games that sounded cool (or not) but never came out.

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Episode 176 - Gamer Projects

Why are gamers always working on something? How has Kickstarter opened the market? What are we working on? What’s in your wallet?

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Episode 170 - Introducing New Players

How do you get plebians to like gaming? Probably not call them plebians, that’s for sure.

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Episode 169 - Ars Ghostica

We talk about ghosts. Why don’t ghost games work? Why didn’t White Wolf ever nail that particular genre? What types of ghosts are there? Are we already dead?

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Episode 168 - D&D 5th edition

What do we want from the new edition of D&D? I think the answer is obvious: unicorns.

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Episode 167 - Language in Games

Dale is not a frood who knows where his towel is. He wants to create a whole new language in games that everyone buys into. We’re joined by Patrick from BashCon which you should seriously think about attending.

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