Attributes are the things that all (most) games have, but we still argue about what they are for most of the episode. You’d think there’d be some sort of common language of these things by now.
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We make some characters. Because we have opinions about them. As if you didn’t know that.
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Have you ever gamed weird? Have you ever played someone else’s character, played multiple characters, or GMed for a ghost? Was the GM in the room the whole time? Jim drags us to scary places from which we might never return.
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What is balance, other than that thing that prevents you from falling over? Is it mechanical? Narrative? Social? Why does John Wick have a movie named after him? And why does he hate D&D?
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Dale’s been reading comics and he’d like to tell everyone about how they suck. Chris and Mark have been making random superheroes and would like to tell everyone about how they suck. It’s sure to be fascinating.
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We talk about character creation. What methods are our favorites? Why do none of our methods actually involve sex?
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All we know is that we’re not funny. We discuss how to bring humor into games, what the best comedy RPGs are, and lots of personal stories. Sorry.
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