Yeah, we did this topic before. But technology moves so fast that it’s entirely different than the last time we did it. At least that’s what I’m claiming.
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It’s time for the best geek stuff of 2012. And the worst. But mostly the best.
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While our world crumbles around us, we answer an email. We don’t even get through one-third of it. It’s chaos.
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Racism in games. Where’s it come from? Should we call it ’speciest?’ Should we be more sensitive in playing our elf games?
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Damage systems - what are they good for? Absolutely nothing (Good God, ya’ll).
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How do you get plebians to like gaming? Probably not call them plebians, that’s for sure.
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We discuss Actual Play, specifically how do you go about recording it for the world to hear. We also discuss Mark’s next game and what that means for Actual Play.
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Wow. Do we dare broach this topic again? Do we dare discuss the implications of various takes on religion in games? Do we dare decry paladins as dicks? We do.
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In this exciting episode, we compare games that have the same settings. Which ones do a better job of rules matching the setting? Which ones aren’t worth the paper they’re printed on? Which ones changed our lives and let us touch the face of God?
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Dale wants to talk about design space in games. We don’t know what that means. After recoding the episode, we still don’t.
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