Mark brings out the journalism to discuss the 5Ws of Roleplaying. The most important question, we quickly determine, is “Why?” and we spend most of the time talking about it. That’s why.
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We discover the ephemeral nature of reputation and reputation management when we discuss the vagaries of fame in games. No one ends up more famous, which just makes the whole thing pointless.
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How do you handle travel? How easy is it for the players to communicate with each other? How have we gotten along without having this very important conversation?
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We make some characters. Because we have opinions about them. As if you didn’t know that.
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That’s right, we discuss the broadest possible target: powers in games. We emerge from the other side knowing nothing new. But that’s pretty typical.
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As members of the poors, we discuss how cool it is to pretend you have a lot of money. In games. Just in games.
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We debate the merits of equipping yourself. I think we’re against it…except when we’re completely for it. It doesn’t really make sense. We also discuss our favorite magic items.
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We travel away from the idyllic countryside into the rough lands of the Eastern Quarter in our continual quest to talk for an hour.
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We spend all of our experience on frivolous social advantages instead of improving our stats or buying sweet new powers.
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There’s a long tradition of using miniatures in RPGs and we look at all the methods used. Also, a conversation about integrating miniature games into RPGs. And pie. Always pie.
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