This episode makes very little sense. We talk about animals and monsters in roleplaying games, but this mostly consists of the question “Who is your favorite bear?”
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Attributes are the things that all (most) games have, but we still argue about what they are for most of the episode. You’d think there’d be some sort of common language of these things by now.
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We discover the ephemeral nature of reputation and reputation management when we discuss the vagaries of fame in games. No one ends up more famous, which just makes the whole thing pointless.
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We talk about names and naming conventions in RPGs. We also give our best advice on how to insert the most apostrophes into your fantasy names.
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That’s right, we discuss the broadest possible target: powers in games. We emerge from the other side knowing nothing new. But that’s pretty typical.
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We debate the merits of equipping yourself. I think we’re against it…except when we’re completely for it. It doesn’t really make sense. We also discuss our favorite magic items.
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We spend all of our experience on frivolous social advantages instead of improving our stats or buying sweet new powers.
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Natives. Can you play one without being racist? We get racist.
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What settings sound awesome but are let down by a poor ruleset? Or is the ruleset better than the setting? We meld the two sides of our brains together to appreciate everything gaming has to offer.
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After that pet episode, we just needed to have more animal talk. We discuss how we’re going to defeat the evil Foot Clan, just as soon as we break out of NIMH.
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