We travel away from the idyllic countryside into the rough lands of the Eastern Quarter in our continual quest to talk for an hour.
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We talk to our inner child about inner child things, like what games we should be playing and whether Susie at school likes us. We invite Gabriel onto the show. Stranger Danger!
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DC is trying to get their own movie juggernaut going, but the real question is: Do we want their cinematic universe? And why is DC seemingly so much better at TV than Marvel? All these questions and far, far nerdier ones as well.
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We’re divorcing ourselves from gamers because, as it turns out, they’re terrible people. But, we still want to game. So, we invented a new hobby, complete with manifesto. Join us, won’t you?
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Dale just discovered the internet and wants to talk about all the magical things it can do. Even though we’ve all been using the internet for years. But, you know, if it wasn’t right in front of his face, it just didn’t exist. We humor him.
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We talk about art in games. What does it mean to create within a creative endeavor? Does it diminish the entire process to have it succeed. What games are good at managing artistic fields?
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Travel in games. Is it fun? Can your horse be a vital part of the adventure? Can you beat the Kessel Run?
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What if D&D wasn’t the first RPG? What if Magic: the Gathering wasn’t the first CCG? We alternate history our own little corner of the hobby, as if that was a good idea.
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We look to the things that will provide a small modicum of excitement and joy in our lives. It is very sad.
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It’s the Halloween episode. We full our mouths with candy and mumble through our masks. Or we just have a discussion about horror. Whichever.
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