If you were going to a desert island with some roleplaying books (We’d suggest you bring food and shelter first, but whatever), what three supplements for that game should you also bring? We discuss our faves as well as what they offer.
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When does a game overstay its welcome? When do you need an expansion to revitalize it? Who knows?
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Dale is amazed at the power of Kickstarter to resurrect dead things. No one else is. So we argue about it.
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We talk about people with jobs. Dale thinks a job keeps you from adventuring and Chris thinks nobles don’t adventure either. Mark mentions Marxist theory to sound intelligent. Jim talks about stuff.
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We’re back in the new year with the same old arguments! This includes a lengthy discussion where Dale declares his man-crush on Peter Jackson, Jim and Mark argue with him, and Chris is sick. Then we talk about peasants in games and why they’re so cruelly maligned.
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We stick up our pinky fingers and discuss the pressing issues of the day. Mostly, this involves Jim and Mark attacking Dale. We then discuss our favorite character type of all time - the noble.
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We’re only getting around to running our first adventure after 200 episodes. Chris has questions and we have answers, mostly revolving around personal gaming stories. Sorry.
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Dale is back! And he wants to complain about D&D Next. No one else is interested.
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We talk about humans. You know, those things that we are. Particularly their coverage in RPGs. How are they mechanically represented? Why does Dale always have to be a special snowflake? Why are the aliens using Macs?
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It’s time to revisit the Critical Hits and Misses! That means that Chris gets angry, Dale nominates things he’s never seen, Mark hates comics, and Jim didn’t even think of any. So look forward to it.
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