This episode makes very little sense. We talk about animals and monsters in roleplaying games, but this mostly consists of the question “Who is your favorite bear?”
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Attributes are the things that all (most) games have, but we still argue about what they are for most of the episode. You’d think there’d be some sort of common language of these things by now.
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We discuss all the news of the day, except the one thing everyone’s talking about. Then, we discuss how well we actually know the systems we play.
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It’s like writer’s block, but for games. Do we have it? What do we do to combat it? Is that’s what happening right now?
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