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Episode 338 - Spoiler Club: Sense8

It’s another Netflix show and another Spoiler Club discussing it. Jim and Chris want to get all deep and discuss their feelings, but Mark just wants the whole thing to hurry up.

Episode 337 - E3

We talk about video game announcements from weeks ago. But, we’re also pretty uninformed about the whole thing, so I don’t know why’d you choose us as your news/opinion source.

Episode 336 - Ars Familia

Organized crime in roleplaying games gets the occasional sourcebook, but isn’t normally anything other than an antagonist faction. We set out to change that with our in-depth treatise on the subject. Or, we just talk about FIFA.

Episode 335 - Reboots

We talk about reboots, never even mentioning the fact that we recently rebooted our format. It’s like we’re willfully blind about that. Meanwhile, Dale and Mark complain about books.

Episode 334 - Notes

I’m now writing show notes about an episode in which we discuss notes. It’s far too meta.

Episode 333 - Iron Kingdoms Post Mortem

We had another game end, so we recap that one, too. This one involved more rules arguments so there’s that, at least. We also celebrate the ascension of the Invisible Clergy.

Episode 332 - Changeling: the Lost Post Mortem

Mark just finished running a game of Changeling: the Lost. So, he gathered his players in a room, put microphones in front of their faces, and made them chant his name until they were weeping. Or, he just asked them questions about running fancy, pretentious games about fairies.

Episode 331 - Star Wars Star Wars Star Wars

It was a made-up internet holiday when we recorded this, so we thought it appropriate to talk about Star Wars. The Expanded Universe is disappearing, so we dance around its ashes. But mostly we hate on Kevin J. Anderson.

Episode 330 - Spoiler Club: Daredevil Part 2

There’s more Daredevil episodes to get through, so we do the logical thing and go through them all individually. But first, we have to talk about that Avengers movie everyone is so keen on.

Episode 329 - Skirmish Games

We discuss that ol’ venerable game institution, the tiny-model count wargame. What happened to the experience and improvement systems from Necromunda and Mordheim? What is the ideal model count for these sorts of things? How is Dale’s answer to everything “fleet games”?