It was a made-up internet holiday when we recorded this, so we thought it appropriate to talk about Star Wars. The Expanded Universe is disappearing, so we dance around its ashes. But mostly we hate on Kevin J. Anderson.
There’s more Daredevil episodes to get through, so we do the logical thing and go through them all individually. But first, we have to talk about that Avengers movie everyone is so keen on.
We discuss that ol’ venerable game institution, the tiny-model count wargame. What happened to the experience and improvement systems from Necromunda and Mordheim? What is the ideal model count for these sorts of things? How is Dale’s answer to everything “fleet games”?
We’ve spent a few days glued to our couches as we binge on the new Daredevil Netflix series and now we have to talk about it! But first, we dive into a whole slew of previews released recently.
Vehicles are things we all own, and yet, roleplaying games have never handled them to our satisfaction. We go into a power slide, throw ourselves from the car, and critique games.
We’ve got a brand new format for THACO and a topic about really old stuff. We discuss how architecture impacts our enjoyment of media as well as some other stuff. But the real excitement is that Dale is here. Remember him?
That show title doesn’t make sense and neither does this episode. There are random questions, random answers, and random attacks by wild squirrels. It is definitely spring.
Grappling in games has never really been fun. We wrestle this weighty topic with Shane, who performs his mighty Force Choke hold on us.
War? What is it good for? Exciting games, that’s what! Good god, ya’ll. We discuss our favorite mass combat systems and our least favorite ones.
We talk to our inner child about inner child things, like what games we should be playing and whether Susie at school likes us. We invite Gabriel onto the show. Stranger Danger!