Dale just discovered the internet and wants to talk about all the magical things it can do. Even though we’ve all been using the internet for years. But, you know, if it wasn’t right in front of his face, it just didn’t exist. We humor him.
It only took us two hundred and ninety-seven episodes to get to the most fundamental of all questions. Which is better? Is that just a leading question? Mark gets really upset about movies and books for some reason.
It’s time to talk about miniature games, but only the ones that involve no assembly or painting. Which makes the list kind of short.
We talk about the One Roll Engine from Greg Stolze and friends. That also means we talk about all the various settings available for it and pick our favorite. And then we die to a horrific head wound.
No one likes this movie. No one. I can’t imagine why we watched it. What were we thinking? Did we lose a bet? Why do bad things happen to good people?
We discuss the way that games have used Martial Arts. And then we complain about how other cultures are under represented in roleplaying games. It’s that kind of episode. But with more kicking.
It’s another Complete topic, which means that Chris just reads TVTropes, Dale thinks every character ever fits the archetype, and Jim and Mark argue over semantics. Seems legit.
It’s a ghost movie that introduced America to the evil little girl. We laugh at the outdated technology and complain that J-horror never really went anywhere.
Back from its sojourn to find itself, Episode 289 takes us to that most noble of all places - the battlefield. There is talk of gaming war. There is talk of war gaming. There is talk.
We get all namby-pamby and talk about how people are mistreated in the hobby. It makes for a rollicking good time.